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Sky Captain and the World of Tomorrow (film, 2004)

I was contracted to work on this as a lighter for a particular sequence of the movie. The studio I worked at was set up specifically for the movie (Ring of Fire / Engine Room VFX), and so the pipeline was brand new which meant that everything had to be rendered in Maya's software renderer. In my past experience at small studios Maya's software renderer was often my only option, but with this particular film I can say that for me it probably will be the pinnacle of what I have achieved with it.

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